ArcadeForge reimagines play with crisp, mono-tech styling and an arcade-brutalist pulse. Explore tailored game loops, modular HUDs, and social challenges that reward curiosity. Launch into curated sessions, share high-score runs, and prototype mechanics without setup.
A compact set of building blocks tuned for rapid iteration: HUDs, badges, asymmetric layouts, and masked frames.
Quickly swap modules to test visibility, spacing, and microfeedback without heavy asset work.
Rule packs that wire into sessions, letting designers iterate economy and spawn logic in minutes.
Publish challenge packs and watch communities compete in ephemeral leagues.
Snapshots from community jams and prototype runs. Click to magnify.
Spin up a session and invite friends. No installs. No accounts. Just play.
Microinteractions are central: small visual responses that communicate state without blocking play. Designers toggle prefers-reduced-motion and scale controls for accessibility. Everything is modular and instrumented for quick measurement.
“ArcadeForge cut our iteration time in half. The HUD presets and microinteraction library let us test feel, not plumbing.”
“Community jams are contagious. Players loved the weekly challenges and the ephemeral leaderboards made scores feel fresh.”
No — sessions run in the browser and share via links. Designers may export assets for native builds.
Basic session telemetry is built in. Opt-in integrations let teams add richer data streams.
Questions, demos, or jam submissions — drop a note.